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- Guide - Plugins - Maya - File Translator 7/5/2005 Option
Coordinate System(Up Axis): Define output World Coordinate System,Maya default up-axis is Y . Output unit: Select output unit . Process will convert current UI unit to selective unit , the default Maya unit is Centimeter . Force Triangulate: Force convert current object to triangulation before export (Not recommend) . Double Sided: The surface is illuminated on the front and the back sides . Facet Groups: Convert Maya component set information into groups . Materials: Convert Maya texture coordinate (UV) and materials information(Only export current UVSet) . Smoothing Groups: Convert edge information to smoothing group . Normals: Convert face normal information . VertexNormals: Convert vertex normal information . Match Unreal Editor: ASE format match UnrealEd . Limited How can I know Export operation is success or not ? // Material number: 3 Why haven't texture info in ASE file is Exported ? If you have the more question, please see FAQ for Maya . by Li Liu(Atom Lew) |
| © 2005 ASDN ,Li Liu(Atom Lew). All Rights Reserved. |